The Higher School of Engineering of the University of Almería will be held next February, specifically from 14 to 17the fifth edition of the Computer Conference. An appointment already consolidated, in which technical talks, specialized workshops or activities for pre-university students will be offered during the four days of programming.
The conferences will bring students from Bachelor’s Degree in Computer Engineering and Master’s to the labor market through meetings with different companies in the sector to know first-hand the business demands. Besides, Former Computer Engineering students will comment on their professional experiences after finishing their studies in order to promote entrepreneurship among students.
Research will also be very present with the Follow-up Conference on PhD Research in Computer Science (JSIDI) where postgraduate students will present their research and technological advances in the world of Information Technology.
In addition, the organization has launched other activities for students of Compulsory Secondary Education (ESO), Baccalaureate and Training Cycles in order to promote the study of Computer Science in the pre-university environment.
Among these activities, theWorkshops for young programmers‘ with which it is intended to encourage and motivate women in the study of Engineering, in such a way that students of 4th ESO, 1st year of Baccalaureate and 1st year of Training Cycles will carry out two of the four workshops offered. The first of them, ‘Program and dance with the NAO robot‘ is intended for female students to learn how to create a dance choreography by programming the NAO humanoid robot.
The second of these workshops is ‘Learn HTML and CSS to create your first WEB‘, with which they will create their first web page through the HTML language. With a third workshop, the students will program an interactive video game and with a fourth, and last workshop, they will learn to create an application for Android.
During the conference there will also be room for a video game contest and for the LEGO Leaguecompetitions that allow pre-university students to enjoy computing by developing video games or programming robots.